July 16, 2015

泥中蟠龍's Game愛歌 _ Disney and Touch Touch

泥中蟠龍's Game愛歌
[A love song for games of the dragon waiting for an opportunity]
 
Disney and Touch Touch


Inside Out, an American 3D computer-animated comedy film, has recently gotten good reviews from its Korean audiences. It's the movie that I want to watch on the weekend the most. The new Disney film topped other blockbusters with the largest number of viewers per day. It's been in one and a half year since an animated film Frozen was one top of the box office creating a huge sensation in the domestic market. Meanwhile, I deeply impressed by Disney's creative strategy. There are a lot of Disney animations which are well-known here in Korea. Almost anyone in their 20s and 30s probably knows at least a couple of the greatest hits such as Snow White and the Seven Dwarfs, Cinderella, Aladdin, and The Lion King, etc.

Do you remember a mobile-game Touch Touch? It's a spot-the-difference casual game which was released a long time ago. The game rules are very simple. A user has to find the differences between the two versions of the same pictures side by side. The rules are easy to understand and the interface is quite user-friendly and intuitive as well. Also, it has a stable system with putting fun factors into the game. Touch Touch helps a player only to stay focus on finding differences and make the user feel a sense of achievement when he/she completes a mission list, which easily shows the user fun. I guess that a considerable number of readers have probably played the game or other similar game at one time or another.

I used to see many female users playing various mobile games when I get to and from work. Most of them usually enjoy playing casual games. They played Anipang in the fall of 2013 and enjoyed Wind Runner for Kakao, I Love Coffee, Everybody's Marble, Candy Crush Saga, etc. since then. Candy Crush Soda Saga seemed the most popular for a while. There hasn't been a new one which was appealing to female casual-game users, however, Disney Catch Catch is slowly gaining popularity among women.

Disney Catch Catch helps users to play the game easily using quite familiar characters and animate scenes from Disney animations and familiar gameplay. It's pleasant to watch a lot of animated scenes from The Lion King, Aladdin, and Frozen, etc. and users can also expect to see more interesting Disney contents which would be added by its performance.

I think that it is necessary to adjust the difficulty of the game. But, while many developers seek the new, finding a point of difference from what we are familiar with made the spot-the-difference casual game pretty appealing. I expect to see many video games with a switch of ideas.

※ This is from Kyunghyang Games column by 泥中蟠龍 since September 2013.
   (http://www.khgames.co.kr)

    Translation by Kim Ki-hui


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